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Hogarth Virtual Character

Hogarth virtual character demonstration animation.
In this project, we utilized NVIDIA OMNIVERSE and UE5 to enable virtual characters to real-time lip-sync and narrate script content.
NVIDIA OMNIVERSE
I am currently training models through OMNIVERSE.


Hogarth fashion project showcase.
Hogarth fashion project showcase.
I used UE5, Marvelous Designer, and Blender to create realistic fabric simulations to showcase the performance of different materials and styles of fashion under real-world physics effects.


Hogarth fashion project showcase.(STYLIZED)
I used UE5, Marvelous Designer, and Blender to create realistic fabric simulations to showcase the performance of different materials and styles of fashion under real-world physics effects.
Hogarth fashion project showcase.
I used UE5, Marvelous Designer, and Blender to create realistic fabric simulations to showcase the performance of different materials and styles of fashion under real-world physics effects.


Hogarth fashion project showcase.
I used UE5, Marvelous Designer, and Blender to create realistic fabric simulations to showcase the performance of different materials and styles of fashion under real-world physics effects.
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